Archive for the ‘XNA’ tag
Game Development 2 comments
For a long time I’ve wanted to sit down and code a game but until now I’ve never really taken the time to learn anything about it and I’ve never had a good idea for a game. Joe has recently put together a concept for a game called Pacifist and since I’m quite keen to learn the process of creating games I’ve volunteered myself to help with the programming. A team of forum members have decided to use Microsoft’s XNA Framework to build the game which suites me since I’m much more fluent with C# than C++.
I just hope it’ll get off the ground!